Training Activities: Design and Implementation



Program Objectives

By end of programme, delegates will:

  • Learn how to accommodate humour and games in training sessions
  • Learn different types of games and know when and how to use them
  • Comprehend humour principles in adult learning
  • Learn how to handle situations when games go badly
  • Develop their own games

Target Audience

  • Professional Trainers wishing to increase their training skills.
  • New Trainers wishing to develop their training skills.
  • Executive Managers.
  • Managers of training.
  • Officials of training.
  • Managers and Head of Department for HR.
  • Interested in Training.
  • Wishing how to make Training effective.

Program Outline:

  • Adult learning
  • Fun in training sessions
  • Humour as a training technique
  • Choosing your game
  • Handling difficult situations
  • Common games
  • How to create a game